
Projects in Detail
These projects lead to their own page with their own details about the project listed. Most of these projects have videos as well as corresponding demos.
Unity
Mobility Clash
Final project for Full Sail University's Game Design degree program.
In Mobility Clash, team up with friends and take on others in a shooter style MOBA that changed into a 3rd person shooter. Utilize cover to hide from the enemy radar and level up your character with a small skill system.
Unity
Dead Daze
Destroy these zombies with some nice killing tools in VR!
In Dead Daze: Zombie Disposal Unit, you play as a disposal worker. You must clean up the areas that are tasked to you. Killing a zombie will grant the player points which can be used to purchase disposal weapons. If the player disposes of the zombies body as well, it will grant additional points to the player. So cleaning up bodies when you can is more effective in how you gain points.
Cooperative adventure-based game where players work together to complete Mario 64 style levels while collecting gear to increase their abilities.
This small demo focused on two main characters. Vega, a cyborg and Naomi, a mystic. The two characters have different abilities and attributes to complete levels. Players could play single player or coop to complete levels. In each level there are a few objects that the players can obtain. One object being a utility, one being a weapon and the final things are small collectibles. The utilities and weapons collected would then be added to a weapon vault. Before selecting a level, the player can equip something that may help them within the level. Such as a jump booster or a flame cloak.
Unity
Galactic Kings
Unity
SAGE
A survival horror game where you must survive an entity's wrath.
In SAGE you must avoid the path of an evil entity during your first encounter as you have nothing so protect yourself with. This soon changes and puts you in the shoes of the hunter. Finish the game by dispatching the entity in question.
Unity
Systems and Mechanics
A collection of game systems and mechanics for testing and personal improvement purposes.
In these scenes we test various mechanics and game systems. From health and bow and arrows to a Pokemon style capture system in 3D. While most mechanics are my ideas, some are pulled from other sources such as the internet and friends.
Unity
ZDU
A VR based game reminiscent of Left for Dead. Dispose of zombies and earn a score to buy more deadly zombie disposing weapons.
In this game, play as a mannequin man for now and dispose of zombies in grinders to earn a score. This score can then be used to purchase upgrades at the safehouses you travel to in the levels. Alternatively find weapons on the ground and add them to your arsenal.
Unreal
Galactic Kings 2025
A third person action adventure style game where you play as one of two characters. Naomi or Vega.
In this game, you play as a melee character or a mystic, otherwise known as a spellcaster. You get the ability to wield a weapon, a piece of armor and a utility to use within a level to solve puzzles and collect more of the same. Collect scrap to create more utilities to use throughout the level and unlock more hidden parts of the level itself.