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West Mansion

  • Writer: Colton Spruill
    Colton Spruill
  • May 15, 2020
  • 1 min read

Hello everyone, I have been working on a small demo within Unreal engine. This demo is a 3D recreation of some of the Turbo-Grafx16 and Arcade ports of Splatterhouse. In the future it would be great to acquire the rights to this property. A 2010 version was created, however it had a bad project timeline. Things were not going to plan.





Here is a second test. It shows the first level of the original Splatterhouse on Arcade in 3D. The weapon I pick up shows off primary and secondary attacks. These attacks link together to create combo chains. They will be updated eventually. I am using a tutorial for the blueprints that shows melee combo systems. Then I am also using animations and a character from Mixamo.com which is great for free characters and animations. If used right, we can pull all kinds of cool animations and use them to create our own custom attacks.




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