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Mobility Clash
Postmortem video
The team wanted to try and create a multiplayer game with real time strategy elements. While we were able to create a multiplayer game where the players can combat, we were unable to add in the full real time strategy elements. Since we were all new to the full development process, we were not able to include all ideas. The AI had a slight problem in the beginning. It was coded un efficiently, leading to frame rate drops when the enemies were spawned.
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