top of page

This is a game I have thought of for some years now, but have yet really designed it properly. The idea was derived from Super Mario 64 and how the level allows replay ability by opening new stars. So in this game the players would collect gear pieces and have certain abilities that opened special areas. Such as the cyborg being heavier and able to trigger heavy switches that opens passages and doors. The cyborg was a melee style fighter while the mystic, Naomi was a ranged fighter with different spells based on her ranged she was casting at. We had a base level mostly laid out, but no real structure. 

Lobby and Ship Video

Here is an old video of the original project where you would start on the ship and select a level from the controls of the ship. I don't believe the controls for that were working at this time, but in the video you can see I had the basic controls for the player setup and his attacks and evades were programmed. Doors were also programmed to open when in the trigger collider. The game was going to be networked as you can tell from the start of the video, I'm creating a game to join.

Galactic Kings

Lobby and Ship Video

© 2023 by Web-Designer. Proudly created with Wix.com

bottom of page